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I loved the artistic feel for the game. I'd also love to know what the equation is that you're using to generate those curves.  (Something involving imaginary numbers, I'd imagine).  One thing I didn't like was having to hunt for the clue orbs after you make your guess.  I just ended up clicking randomly to get them, and I feel the challenge of the game is really about deducing the right notes, not hunting for the orb clues.

Your game doesn't run on Firefox for some reason.  I had to use Chrome to play it.  

Thanks for playing! The intention of hunting the orbs is actually to slow down the player and ask them to enjoy the generated orbit. Normally in the conventional settings the game will have attempt limit but I decided not to have any limit. Thanks for pointing the issue out, I will add a warning about browser support later. 

The equation is really simple (nothing imaginary, really) and it is called Lissajous figure. I did the 3D version with fixed projection into 2D plane.