Wow I came for the glowing stuff which i also like,but it is actually a pretty deep a chilling game!
Play game
Spirit & Mind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1 | 4.611 | 4.611 |
Graphics | #2 | 4.556 | 4.556 |
Audio | #3 | 4.111 | 4.111 |
Overall | #4 | 3.921 | 3.921 |
Accessibility | #9 | 3.333 | 3.333 |
Controls | #9 | 3.556 | 3.556 |
Fun | #15 | 3.611 | 3.611 |
Theme | #26 | 3.667 | 3.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
FEAR OF THE DARK
Game Description
A mastermind-like puzzle game inspired by soundwaves of harmony
How does your game tie into the theme?
The visualisation of the puzzle game builds on the concept of orbs orbiting a closed circular waveform. Most of the game graphics like wandering spirits and hints are in the shape of an orb or circle.
Source(s)
N/A
Discord Username
Carras#0001, xehnida#5557
Participation Level (GWJ Only)
4
Comments
The sound was crisp and beautiful, the visuals were fantastic. I'd be lying if this wasn't in the top 2 most beautiful games I've played in this entire jam.
Though sadly I'm blind when it comes to music theory :V
Really good job I reckon. Bringing some nice audio and visuals to an old classic! Only issue as others have mentioned is finding the orbs. In the end I was just spam clicking to find them. :) Great submission!
Very cool. The visuals are amazing, and I like guessing the notes. Finding the orbs was really difficult though for some reason.
Nice idea but I just couldn't work it out. Loved the visuals and the concept though!
The game sounds beautiful, and the visuals remind me of 2d oscillographics (they look stunning!). Gameplay is great too -- loved the kind of audio wordle thing that's going on. Trying to find the orbs on the curve felt a little frustrating at times, but I could imagine it being quite relaxing, too.
The feel of the game is just perfect, both in graphics and sound design. I did get pretty annoyed at the gameplay but that's mostly just me being impatient and dumb.
I loved the artistic feel for the game. I'd also love to know what the equation is that you're using to generate those curves. (Something involving imaginary numbers, I'd imagine). One thing I didn't like was having to hunt for the clue orbs after you make your guess. I just ended up clicking randomly to get them, and I feel the challenge of the game is really about deducing the right notes, not hunting for the orb clues.
Your game doesn't run on Firefox for some reason. I had to use Chrome to play it.
Thanks for playing! The intention of hunting the orbs is actually to slow down the player and ask them to enjoy the generated orbit. Normally in the conventional settings the game will have attempt limit but I decided not to have any limit. Thanks for pointing the issue out, I will add a warning about browser support later.
The equation is really simple (nothing imaginary, really) and it is called Lissajous figure. I did the 3D version with fixed projection into 2D plane.
I don't think I've played anything like this before. Listening to those haunting, sometimes discordant piano chords as I tried to figure out each combination was actually really special. That, combined with the strange patterns, makes for a game that feels almost ethereal. In the right setting, it could be very effective indeed. Unfortunately, there seems to be a problem with the audio; it mostly comes out of the left ear and there's a noticeable buzzing sound.
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