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Hey, no need to apologize. This is what playtesting is for c: 

Redownloaded and gave it another go! This time I'm able to read through the couple of text boxes that clicking on the bonfire gives you (including the command to look around) but there's nothing else that's interactable and the bonfire doesn't do anything after you determine you can't cook on it.

There should be options on the other camps and one in the treeline. To make sure they are appearing could you compare to the video linked on the Itch page? I'd love to also be able to download your game files you if you could upload the folder to see whats up.

I was able to make it further, but finding the spots to click is not easy unless you are slowly moving your mouse around the outer edge of the objects until a ripple appears. I didn't know to look for those without seeing the video. Might be a good idea to have a little "this is how you find things to interact with" type explanation before the player gets to that screen or make the button be the size of the object rather than be on one very small part of it for less confusion.

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I completely agree, I think adding a mode where you have to look around for them and having a mode where you can see them always would be a good idea. What do you think? Aswell as extending the distance the mouse needs to be. I think a round of play testing could of resolved all of this but the nature of the game jam 🤷‍♂️.  Thank you for all the feedback so far!!