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Feed the sheep when the old man is already sleeping. If you wait too long for him to fall asleep, the sheep is hungry again.

here's the thing: having a flow-down inventory and making quick moves is never ideal, especially if using a trackpad on a laptop.  Having a visible inventory reduces frustration and provides for a much better gaming experience.  Also, autosave is essential in a game this size, with so much dialog.

Like I said already, the game froze, won't restart, and I saved a while back anyway, so not going to finish.  Sadly, because I really liked the graphics.

I know you already gave up, but just to clarify: quick moves are not necessary for this puzzle (or any puzzle in our game). I think I hadn't expressed myself well. It is just about doing things in the right order.

Although we understand your frustration (especially with the game freezing), please bear in mind that this is a jam game, developed from scratch within 14 days. Needless to say, it is not perfect.

I get it, but a disappearing inventory is a pain in the butt anyway.  Plus, don't forget, some people have limited mobility.  I replayed your amusement park game and it nearly drove me insane.  Every time I put my cursor at the bottom of the screen, my dock comes up, and the inventory is not accessible.  You can easily put it in a locked position on the right or left of the screen without compromising the viewing area.  It just sucks when a good game is difficult to play physically...