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ONYX CLAD

Explore Alien Dimensions in this Non-Liniar, Sci-Fi, Run-n-Gun Shooter. · By Siris Pendrake

Bug Report Thread Sticky

A topic by Siris Pendrake created Aug 14, 2019 Views: 550 Replies: 7
Viewing posts 1 to 5
Developer (1 edit)

Please report any and all bugs you find In ONYX CLAD as a comment to this thread! Thank you!

Developer (8 edits)

Known Bugs:

-The game may freeze the first time you try to set it to full screen. Restarting the application should fix this permanently. (This bug is being investigated)

-You may encounter graphical issues related to older Nvidia graphics cards. These issues may be rectified by setting the Anti-Aliasing Method to Temporal AA or by disabling certain Nvidia background services!


Issues that have been addressed:

-(Addressed in 1.1.2) The game has been known to crash at the beginning of the levels "War Room" and "El Dorado". The game should work fine after restarting the application and loading your save. These crashes are being investigated. 

-(Addressed in 1.1.2) Key cards sometimes do not allow the player to pick them up. This is being investigated.

-(Addressed in 1.1.2) Gamma settings not saved when game is reloaded. This bug is being investigated. 

-(Addressed in 1.1.2) An encounter in "Avalon" is known to be in-proportionately difficult. This is being considered for re-balancing.

-(Addressed in 1.1.3) Enemies path towards player and get stuck on obstetricals on the Level "10:15 Mixed Freight" causing unintended ambushes.

-(Addressed in 1.1.3) The annoying spinning geometry in the "Employees Only" room on the level "Verta Colony" have proven to be problimatic for game flow and have been altered in the last update.

-(Addressed in 1.1.3) NAT Drones' (Small flying robot enemies) deployable shields are confusing, slow down game-play and add nothing worth-while to combat. The shield mechanic has been removed.

Hey Siris,

I'm on my 7th video and todate I haven't found any bugs although on map 5 I think it is, You can jump on top of the buildings and look into a none playable area which is cool. It's the map were you have to fire the giant cannon. I should get the map name to be honest.

wobblyfootgamer

Developer

Can you take a screen shot or give me a time stamp if you uploaded a video of it?

When I die and choose to return from the last checkpoint, the game keep running the loading screen for ever

Developer (1 edit)

Thank you, could you please tell me:

-Where in the game did this happen?
-Has it happened more than once? If so, does it keep happening in the same place or in multiple levels?

It happens any time i die, whatever the level am I

The game appears to crash to desktop after a short period of time - I've tried setting everything to low, AA to none etc, but doesn't seem to make a difference. I can make it about as far as the double jump tutorial area before it crashes.  I was able to play through all of Adaca no issue for reference. 

Playing on Windows 11 with the following specs:

  • Windows 11 - 10.0.22000
  • NVIDIA GeForce RTX 3060 TI
  • Intel i-7 12700F
  • 16gb ram
  • about 30GB free disk space