Hi there! I just finished all the endings!
It was a bit darker (I feel like that might be an accidental pun...) than I was expecting, but I did enjoy that! The variety of endings was really nice, but I wish there was a bit more of a lead in; ie, something to give us an idea of what ending might occur because of the choices we've made. ([SPOILER] Especially since the villain designed this with "choosing" in mind. [/SPOILER])
But the music/sound is really the focus of this, and you did a great job with that! The music gave an atmosphere of silence without actually being silent, and most of the sound effects complimented the descriptions well. Good job!
And since I'm here, there's a couple technical difficulties I wanted to note for you. Like the previous commenter, I was unable to make the game work with the itch app; it downloads, but it can't install. The folder on my computer shows that all of the music files are missing, as well.
When I downloaded the standalone from the website and unzipped it, I found that there are two music files with question marks in the filenames. I'm assuming you're using a Mac(?), but I'm on Windows (as is the other commenter), and Windows does not allow question marks in filenames. So when I unzipped it, the unzipping tool automatically removed those question marks from the files (which subsequently caused Renpy to report them missing). I'm not sure if this is what caused the error with the itch app, but the missing music files in that download suggests it might be related. I hope this helps!
Hi, Avior, thanks for your feedback.
The question mark issue is really interesting. I did test the game on a windows laptop before releasing, although I suppose it's . Although, now I think back, I do seem to recall that windows used to come up with an error message if you tried to save a document with a punctuation mark in it.
I've just change that particular file name (it's one piece of music that plays at two different points in the game), and I've re-uploaded the game to Itch, so that should hopefully have solve those error messages.
The itch app issue is far more concerning. I have no idea what the issue may be. I'll try reaching out to the Itch.io team to see if they'll be able to help figure out the problem.
Anyway, thanks very much for playing. As for the lead in regarding the endings, (Mild spoilers from here on) I wanted to make the player feel like they were in control of their actions, give them hope that a happy ending was on the way, and then pull the rug out from under them. As much as it's frustrating to the player, that's ultimately the message the game is trying to give: Sometimes, no matter how hard you try, there's just no way of saving yourself.