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Wonderful! Could you add a feature that displays the lowest number of cells possible? So one could see how good or bad the game was solved?


Good idea! The number of cells required to beat a deal now shows up next to the deal number (e.g. Deal #145 (3)).

Cool. Would it also be possible to show the minimum number of moves required by a deal, after the game finished? I do not know if this could even be easily calculated though...

Unfortunately, there's no good way to determine that. It'd be nice to have though.