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(+1)

Nice how did you make camera zoom in you map ? because it’s very interresting to show the greatness of room. I have seen some little bug, like mummies, can block on spike but nothing horrible. Gameplay is good. Thank you for the possibility to play with gamepad, for me this a verry important thing for this time of game.

(+1)

I use a trigger box that changes the camera 's zoom in each room. in godot its Camera.zoom = vector2(2,2). I use lerping to smooth it out. Thanks for playing!