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(+1)

Nice game, got me engaged for quite a while

My 2cents would be the movement: I was always trying to not move because at minimum to be out of range of the enemy I would have to spend 1 to rotate, 1 to move and 1 more to turn the turret into the enemy's direction. So I would just wait for the enemy to be in range and while waiting I would be healing. When the enemy was in range the only movement card I would use was the move forward to get in range. I didn't finish the game so I don't know if these cards might have been useful on later levels.

Besides from that it really got me hooked, I like these kind of games where you need to strategize to win :)

Movement definitely needs some revisions. With respect to the kind of maneuver that you mention, the closest that can be achieved right now is to turn and swivel turret to point towards the enemy. Then use advance/retreat cards where possible to move in/out of line with the enemy. But yes, I am working on further changes to promote movement in general.

Good to know you liked the gameplay overall :) Thanks for playing, and appreciate the feedback!