Thank you. I've advanced the game. It's been couple weeks since I last played the game and I can't remember if I figured out I could go up the stairs at the end of the day or always paid the receptionist since you can't use the stairs during the day. Changing it so we don't necessarily have to pay at the end of the day was a smart move since I ran into that problem myself. I only had 6c and couldn't leave the city to fight monsters. Fortunately, I had not taken the 4c from the fountain yet, but I could have been stranded otherwise.
I am trying to think if there is a way to make it less confusing for a player who might not think of going up the stairs when they normally have to pay. Maybe if at the end of the day, the receptionist options could change to "No" and "End day(0c)"?
Anyway, I want to say I am really impressed with all the work you have put into this game. I have dabbled in RPGs myself and know how much effort is to create maps, dialogue and keep variables straight even in a short game, let alone one as long as yours. Looking forward to continuing the adventure :)