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Once enforceres get close enough to you/within an activation range, they stop following you and trigger a timed area of effect explosion. This damages you, but it instantly kills other enemies nearby, so you can trigger them intentionally to make an area easier to navigate by destroying other more harmful enemies.

by useless I mean the explosion takes too long to happen to be dangerous. and the fact that it doesn't explode upon contact makes it an insta-death wall for other enemies.

Wow!Thank you!