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(+1)

I really enjoyed playing this, and I liked how you modeled the level/path select after a constellation. The game seems built around an item progression, but the starting move and shoot speed feel kind of slow to me. The art and visual effects are great.

(+1)

Yup, the whole idea is to improve your ship over the game, but then it breakes the sh'mup experience a bit... I need to balance enemies and weapons so it keeps rewarding exploration while making it feel great from the start. Thanks for playing and leaving your feedback!