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Ran my first game of Drifters tonight. Firstly, as a GM it was super friendly to run. My players loved the setting and the aesthetic. But the outstanding feature really was the asymmetric combat, every player commented on how it made such a difference to their experience of combat. What was really enlightening was how the guns synergised and built cooperative and varied tactical options. This game looks great from a read but surpassed my expectations in play. Thanks for a great gaming experience Spencer

Wow! Thank you so much for the kind words. I'm really glad you all had a good time with it :)

Quick rules question for you. How does Advantage/Disadvantage interact with the Shotgun?

You can roll twice for each die and choose which result you'd prefer, instead of highest/lowest


Brilliant, thanks. Now off to write my next Drift 🙂

Ran my second game. Had two players from the first game and two new ones. Once again a great time was had by all. What stood out most was having two of the same gun, the rifle, actually increased the options and combinations rather than creating overlap. Really great design. Now I've got to create another rift as my players want a game next week. See what you've started Spencer 😁

Hahaha I'm so glad you're having fun with Drifters! That's super cool to hear about the two rifles effect. Thanks for sharing your play experience with me!