Sinbad:
- Great stage control
- Fast attacks
- Good combos
- High knockback
- Good mobility/recovery
- Amazing edgeguard
- Kills incredibly early
- Side special hits straight down-works as a spike or a combo move
- Speedy aerials reverse combos
- Easily punishable
- Small range
Kiki:
- Good stage control
- Moderate recovery but hard to use and predictable
- Spear-like range keeps opponents out
- Good combos
- Great jablock
- Great for gimping recoveries offstage
- High knockback/high startup move (down special)
- Lack of unique specials
- Lack of killing moves
- Hard to use
Scarlet:
- Good multi-hit options
- Has a chargeable projectile
- Has a fail-safe to recover or escape a combo
- Great aerials
- Damaging up-down combo
- Recovery has low vertical gain