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Hi, may I ask how this achieves exporting images with a transparent background? This is something I've been struggling with in my own project and have found little information about. Apologies if this is not an appropriate place to ask.

(+3)

Hello, since Pixelorama is made with the Godot Engine, png exporting is being handled by Godot for us, so I'm not sure if I can provide with a meaningful answer. Images are being constructed with Godot's `Image` class, which is transparent by default, so we don't do anything special to handle transparency. If you are using Godot as well, the documentation page of the `Image` class is a great help.

(+2)

Thank you!