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Well, they are a classic. Right now they are the only enemy I have working, but for a prototype it's all I need. If I have time, I'll add more. The AI system I designed reuses pretty much everything. All I have to do is feed it stats like speed, attack range, etc etc into it.


Cool, actually I was replying to the Goblins being jerks, just like people, there are many different types of Goblins.