Hey there! Overall I think this is a pretty good start, but I found some issues in the combat that may have amplified themselves due to my playing in single player with a melee class. I counted the number of frames between the beginning of an attack animation and the frame where it does damage and it ended up being 3 frames to react in 30fps footage. I'm not sure what kind of flow you want for the final product, but that amount of time is virtually impossible for even the fastest people to react to, add on top of that the lack of animation canceling and it starts to feel like you're just going to take damage when the game feels like it. I absolutely loved the art and story but when the core gameplay felt as if it were just hurting me whenever it wanted to with so little ability to avoid it, it became frustrating very quickly! Detailed feedback in the vid! Hope you find it useful! :)