The style of the game reminds more of RPG Maker ones. Even though I usually hate them (as they all look too similar), but if you use only your own props and add unique mechanics, if should look nice enough. So, why trying to make something that looks very similar to RPGMaker-like game in other engines?)
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RPG Maker is incredibly limited though regarding UI and such. I have played survival games made in RPG Maker and the UI for crafting is usually very inconvenient to use. RPG Maker is probably best if you want to use it to make JRPG ala Dragon Quest, but at the end, it is still very hard to customize the UI to look how you want. Customizing even dialog boxes is so painful I just don't want to go through with that engine :x
You also need to heavily rely on external plugins to accomplish most things which I don't really like as you can't control them (I also tried RPG Maker MV once and game performance wasn't that good either. Music only loads after like 3-5 seconds of delay. I don't know whether that has improved or not now)