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An other question now that I'm playing easy and not beginner.
Easy is a lot more fun than beginner by the way because you get more mechanics.
But, what does Lancelot actually do, I don't get what he does. Seems to do nothing for me. The instruction text for him doesn't mean anything to me.

With Lancelot as a leader you can send two dice each day to a quest. You can achieve the Graal or excalibur twice faster if you have enough dice a the round table. If my tooltip is bad and  you are native english speaker, please tell me how to rephrase it :)

Yeah, I just didn't realize what QUESTS were. I got them confused with MISSIONS. I think they just need to be more clearly labelled/delineated in the UI (I know right now there's only bare-bone presentation . I can't wait to see the sprites for the missing rivals.). I think part of the problem was that in easier modes, there's only one quest: the Graal. So I just sort of saw that as being an action "look for the graal" not that doing so is a quest and there could be other quests. Now that I play at harder difficulties it's more obvious that quests are a category of actions.

Maybe it should look like missions are stuff that's in or right outside the gates of your castle/city and quests should look like it's sending knights away (on a boat even?) and then be clearly labeled.

The Graphic designer already tried to separate missions from quest more clearly. What do you think ?

I think they still look really similar there, I'd have mission apart from the quests instead of in the middle of them. Like have the quests off to one side, "outside of the castle" maybe.