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(1 edit) (+1)

I know you probably aren't interested in taking suggestions, but here is an idea:

Phantom Animatronics: They either A.randomly show up on the cameras and force the player to change to another or pull it down, B.appear in either door blindspot, and if the player sees them in the light, quickly turn off the door light, or C.appear directly in the office, making the player have to pull up the camera to avoid them. 

If the player fails to do any of these, they will jumpscare the player and temporarily make the cameras unusable.

Thanks for the suggestions supernewtonbros! I appreciate it!

While I have a general idea of what to add and how, I'm always open to any suggestions and/or other forms of feedback anyone has to offer. 🙂

I'll add adding Phantom animatronics to the list of things to add in a future update. I think the ideas are good, I'll just need to prototype and test them to see which works best with the game play and with the code base. While I cannot guarantee they will be added, I certainly do not mind giving it a short and seeing where it goes.

Thanks again!