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(+1)

Nice job! I  thought the world the game set up was really fun and the graphics looked nice. Good job on the GUI, especially. I thought the gameplay was fun with getting to find and use gems. The only troubles I had were with the jump and camera. On the 4th level it starts out with those one tile jumps you have to do up the wall, and with no coyote time  on the jump that part was pretty difficult. I also wished the camera followed the player a little more tightly. I thought the level design was really good, but the fact that most of the levels were vertical made the fact that camera was set so high on the player made me a little worried I  was going to fall in a bottomless pit or something as I was navigating my way down the levels. Aside from a couple small issues, though, this is an extremely solid entry. Well done!

(+1)

Thank you for the feedback! Yes, I was planning on revamping the movement system with coyote time and jump buffering. I think those are good points. I was worried the camera was set too high but I didn't feel like it was but, I know I built the game so I was never surprised by a floor appearing out of nowhere. So you saying this is very helpful thank you. The reason I did it was because the way the camera was set before, the dialogue box would sometimes get cut off. Definitely after the jam voting period. I'm going to mess with the camera more and I was hoping to get a more complex camera system happening but... hahahah I don't know how to do that. But I'll learn. Thank you for the feedback! :)