I love the mechanic with the circles. I felt like such a badass when I got a ton of them to die in one spot and then came through to pick up weapon upgrades and things. That was really well done. Also, it's a small detail but it was so cool how my player blocked the light when I walked near the candles. The boss fight was well done too and the balance was good. I had a lot of fun with this. Great work!
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Aww thank you very much for giving my game a go! I'm super glad it felt satisfying grabbing them all and getting all the goodies! The 2d lighting effect was something I thought about in the beginning of the project but I was sure I would not be able to implement... And then by accident I come across a youtube video that was just like yeah unity has that built in now... literally just pop it on any light source and it works even on the pixel art I myself drew I was blown away!
I'm also super happy you found the boss to be balanced that was a thing I was super unsure about and tweaked until the last second :D
Again thank you for playing and your kind feedback!