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I haven't tested it on anything older than what is specified. It could work provided it has modern enough support for the directX version (11 or 12).
The game does use a lot of high quality models that require lots of graphics memory and computation to render.
Unreal Engine can attempt to downsize a lot of things to meet older hardware but im not sure why it crashes.
What GPU model do you use?
You could try deleting the GameUserSettings.ini in wicked-island/WindowsNoEditor/Apofosis/Saved/Config/WindowsNoEditor
Starting the game will take longer after that but it will perform a hardware test and set settings according to your specs. Worth a try at least.

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I have a GTX 950. I do have DirectX 12, but it's still a rather old graphics card, given how quickly the technology accelerates.

It doesn't crash, it just freezes. It's probably technically still trying, but so slowly that it looks like it's doing nothing.

Also, I've just noticed that every image for the player character is of a woman -- is this female protagonist only?

Alright. I don't see any reason it strictly wouldn't work unless the GPU is overtaxed completely and the driver crash or something like that. It's the downside of having a menu with models being rendered but if the GPU struggles with the menu the rest of the game would probably work even worse. Will see what I can do but it could just be that the GPU can't handle the calculations required.

And yes its a female protagonist only game for now. I might add an expansion with the ability to play as a monster after release but no guarantees.

So no plans at all for a male human MC?

If it were to happen it would be after release. Not in the plan for now.