Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

飞行速度的计算让我很头疼,拥有很多喷射器但是速度很难提上去,建议更改一下飞行速度计算公式,提高一下道具的掉落几率.

(1 edit)

Original Message translated with Google Translate and a couple edits:

The calculation of flight speed gives me a lot of headaches. I have a lot of floatrons but the maximum speed is difficult to increase. I suggest to change the flight speed calculation formula and to improve the drop probability of the floatrons.


Hello there,

I don't speak Chinese but I have Google translate and a friend helped me a bit. From what I am hearing, it seems like there are two issues here. Firstly, that acceleration is too slow and you have a hard time finding floatrons (ejectors). Secondly, that the drop rate for floatrons are too low and the drop chance should be increased.

I have made some changes to address the first issue coming in the next update. I am still playing around with the exact numbers but I have changed the way the calculations for speed and acceleration are handled. Firstly, the acceleration in now only based on mass and thrust. It used to also account in maximum speed but that has been removed. The second change is that maximum speed takes into shape as well as thrust. These changes have been good for both the players and the enemies you are fighting against.

With regard to the drop rate of floatrons, I feel that they are in the right spot after making the changes. I'm not sure if you are aware, but every shop will always contain a floatron. That might help you for now.

Thanks for your feedback!


Google Translate:

你好,

我不会说中文,但我有谷歌翻译,一位朋友帮了我一点。从我所听到的情况来看,这里似乎有两个问题。首先,加速度太慢,你很难找到floatrons(喷射器)。其次,浮子的下降率太低,应该增加掉落几率。

我已经做了一些更改来解决下一次更新中的第一个问题。我仍在使用确切的数字,但我已经改变了处理速度和加速度计算的方式。首先,现在的加速度仅基于质量和推力。它过去也考虑了最高速度,但已被删除。第二个变化是最大速度变形和推力。这些变化对玩家和你正在对抗的敌人都有好处。

关于浮子的掉落率,我觉得它们在做出改变之后就处于正确的位置。我不确定你是否知道,但每家商店都会包含一个floatron。这对你现在可能有所帮助。

感谢您的反馈意见!