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It took me 14 minutes, but finally got all for keys. Yeah, i do get lost without a map :D

One of the ideas i had for this mini jam was also a duality of characters, but it was only the same old boring light vs. dark, and i would never have thought of doing two worlds with differently paced music. I am glad it was you who did it, not me! And even if you did not compose the music yourself, you chose very well.

I wish there were a way to have a rough idea of where i can safely switch between worlds, because i sometime felt there were too much trial and error involved.  I realized that the small platform with keys were always safe, but….

I also found the menu confusing. I think it was because i could move the characters around and that made me believe i could select and option by moving over and pressing some key, but none of the obvious worked—i even returned to the menu when the game taught me the use of F to interact, but to no avail. Did i miss something?

yeah the main menu did actually work like that originally however webGL broke it. It should have worked on the download version but I'm getting reports that may be broken also so I'll have to upload a download for a fix and I'll see if I can get webGL version updated and working how I wanted the main menu to work. Thanks for playing.

I fixed the main menu to how I originally had it. WebGl version.

Now it feels a lot more intuitive to me!

Thanks, for taking a look at it again =)