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Nice! I was expecting to be fighting other ships based on the description so it took me a minute to realize the point was to shoot asteroids. I really like the concept and the story. Not sure if it's intentional or not that you can shoot the resources and destroy them, but was confused at first whether they were projectiles that would hurt me or if they were meant to be touched. I'd suggest tweaking movement, it didn't feel quite right and the resources moved to fast in different directions to collect. (i'm guessing the future will bring speed/movement upgrades to make that easier? if so, then awesome, it's good as-is) Background parallax effect was awesome, really well done changing based on your direction. For the lasers, maybe try adding player velocity to the projectile velocity so that they don't just hang out on your ship if you fire while moving.

Well done!

Thanks for the comment. Adding player velocity is great. Thanks, I forgot about that. Yes, it is intentional that you can shoot the resources.. the shooting is too slow at the moment, but I was planning as a design that you are able to hurt your progress by mindlessly shooting.

The whole resource chasing was more a stopgap solution since what I wanted to do I was not able to implement. The plan is that the other "contractors" will try to kill you when you have collected enough resources (in that model you had a cargo hold and need to sell them at a station) and you are not able to move while you mine resources. .. Depending on how I move ahead with it, there will either be upgrades like tractor beams or other things that make the collection easier. 

Also, the color of the element shows the value... blue is the lowest value, and dark red and pink are the highest values. I know I did not tell that anywhere was kind of late in the development that I implemented that.

nice, that sounds really cool! you should definitely keep going with it.