Really cool that you worked with something new and the uniform disk sampler! I bet you learned a lot in this jam! The movement felt a little bit more like a fish than a ship :D Also I think the shots should move faster than the player it feels a little odd that when I move forward and shoot that it looks like the shots are not moving out! Nice work on art choice and the background effect!
Viewing post in There is No Heaven jam comments
Thanks for the comment. Yes, the Uniform disk sampler was something that took me some time. I used a resource, but it was neither for Unity nor did it 100% work. So I have to fix it in a lot of places. But it was a good experience. .. I noticed the issue with the shots. I might just add the initial velocity to their maximum speed. As for the movement., I think it's the area of most complaints since it's not how most top-down space games work. I will definitely see how I can resolve it in the future.