Congrats on finishing your game!
This was a nice little experience and felt pretty polished for a jam game. Plus, it has
A E S T H E T I C S
Always fun to see done well. The controls felt great, except for when jumping. It took me a while to figure out how jumping was always forward. I hit a lot of stuff lol. I think more diversity in the obstacles might help the player to learn which are jumpable. The floating ones over short pieces helped, but when there wasn't a soul to pick up but jumping was still the correct move, it was difficult to tell which parts of a wall (if any) were safe. Using different colored models or something might make that more clear.
Either way, great job on this :)