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I’m curious to see how it plays once it’s done. Right now, I’m challenged by the fact that I’m terrible at mouse and keyboard controls, so I’m not sure if the difficulty of attacking has to do with the game or with me (it’s probably me).

The design still needs work, but it's very interesting to hear it was challenging. I was afraid it would be too easy for players. I'm hoping to get more time during this phase to work on the feel of play.