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(+1)

enjoyed it, would def play something like this again. some thoughts (not going to spoil anything for randys reading this, play it yourselves nerds):

- could have had more environmental hints like the direction-based [redacted]. i ended up going to advicemouse a lot near the end, starting at about 16.

- experiences no performance issues, the game never stuttered, and the only thing i'd call low quality was that the game ended with -1 exit code (nothing wrong with that, just could have been smoother like a fade-to-black). the game ran smooth and there were no errors or bugs/glitches.

- as far as sound design, some light music in the house would have been appreciated, the silence went on for a bit long. at least something light and innocuous, like some john carpenter style synths. i liked the difference in music between the house and natural areas so i'm not talking like, drastic big music in the house. maybe not even tonal music, could just be something ambient w/ drums iunno man do whatever its your life

Dude what, that crash at the end is not supposed to happen. I even tested it last night and this wasn't the case, and yet now, somehow, it is happening just as you said. What???

Alright, pretty sure I've fixed that issue. Thank you for the early report. I appreciate the thoughts on the musiclessness as well; I have recently thought that if I were to do a game like this again, I might include a CD player or jukebox that you can put on to fill up the house with music of your choice--perhaps after finding hidden CD's.