A traceback error happened, done when Celica first joins. I guess sometimes it pays to start anew, it didn't happen in the earlier version... I ignored it and things went on, so not game breaking, but still annoying.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/dawncode/post_lost_temple_shenanigans.rpy", line 2258, in script
$ addNPC("Ashley")
File "game/dawncode/post_lost_temple_shenanigans.rpy", line 2258, in <module>
$ addNPC("Ashley")
File "game/dawncode/functions.rpy", line 1155, in addNPC
updateActorPos(targetList=npcList)
File "game/dawncode/functions.rpy", line 1268, in updateActorPos
alterArt(targetList[0].art, position="middle")
File "game/dawncode/functions.rpy", line 1302, in alterArt
renpy.show(tags, at_list=[getattr(store, position)])
AttributeError: 'StoreModule' object has no attribute 'middle'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/dawncode/post_lost_temple_shenanigans.rpy", line 2258, in script
$ addNPC("Ashley")
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/dawncode/post_lost_temple_shenanigans.rpy", line 2258, in <module>
$ addNPC("Ashley")
File "game/dawncode/functions.rpy", line 1155, in addNPC
updateActorPos(targetList=npcList)
File "game/dawncode/functions.rpy", line 1268, in updateActorPos
alterArt(targetList[0].art, position="middle")
File "game/dawncode/functions.rpy", line 1302, in alterArt
renpy.show(tags, at_list=[getattr(store, position)])
AttributeError: 'StoreModule' object has no attribute 'middle'
Windows-7-6.1.7601-SP1
Ren'Py 7.4.11.2266
Divine Dawn 0.20c
Fri May 27 21:44:04 2022