Viewing post in Divine Dawn 0.20c Released! comments
Ashley does pure magic damage and no current armor gives res, so it's completely useless against her. I'm still deciding how I want to handle it, but I was thinking of adding some lighter armor that adds a bit of RES (maybe robes?). Against normal enemies tho, Heavy Armor makes you nearly invincible.
Hah, not gonna lie, I teared up a bit writing that Metatron scene myself. Being able to see her so vulnerable came out better than I had hoped.
Glad you enjoyed both parts of Sam's stuff, I don't get much feedback on the lewds so it's nice to know they came out ok haha. And her scars are mostly due to her being an idiot, but yeah, I figured that an aggressive brawler type should definitely have scars. I know some people think scars are a mark of shame, but it's just kinda something that happens if you fight constantly imo.
Sarah and Ash are both cute, I'm always happy to write them, and Celica getting a bit of backstory helps draw out a bit of the 'childhood friends' thing I've been telling but not showing.
I agree in general. It's similar to rough hands; whether or not they're considered 'beautiful,' they show that someone has participated in serious effort.
Fantasy art is a tough bar to walk for any RPG, much less an adult one. On one hand, you want characters to look good and recognizable, but yeah, the most effective way to not die is plate armor and a good helmet. Hitting that balance is gonna be an uphill battle, especially given how few artists seem to like drawing armor, much less realistic armor.
Sam's new combat outfit is definitely on the budget end of protection, though more appropriate for a newbie swordsman.