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"Random set of goals" could work I suppose. But "Random set of achievable goals" might be better. I played one round, noticed that food drops pretty quickly, and the cards didn't include a lot of "+food per turn", so bought the boar farm to balance it out for future rounds...

Only every game I've started since then wants me to get 5 population. And I only have +2 population from a single camp, and +1 from a single tent. So I can't win any games, which means I can't research any new cards to gain more population. Given that every game wants that, it doesn't appear that the population target is random, which means I *needed* to buy a different card.

You can build multiple tents.  You cannot, however, build a farm without a well (water on the map doesn't count) and the game always requires you to do that once you've researched farms, even if you don't have wells yet.

(1 edit)

Oh? Hm, I'll give it another try and see. After I placed the first tent I never had another one come into my hand. Thanks for the warning about the farms and wells.


Edit: Oh, I see. I can add more tents from the list at the top into my discard pile to shuffle them into my hand. If there was a hint about that somewhere, I managed to miss it.