Marathon into underground labyrinth
Pixel art about action rpg, isometric view.
As a screenshot for inspiration I look at side of Ultima 6-7, Diablo 1 (PSX and PC), someway hack and slash about dungeons, videogame Loaded. I see it as a simple action rpg, about dungeons. Different visual levels. With items, equipment like swords and magic.
Journey into the dungeons and fantasy world of dragons and dungeons. Somekind necromants, warlocks, warriors. All of them are waiting for you in dungeons! Newest thing for me - it is my first pixel art isometric format, personally for me. This is someway more simplified first Diablo. With simple pixel art graphics. Or like Ultima for MS DOS. When it was started isometric view. About graphics. I never played in Ultima. This is not exactly action rpg, or hack and slash, as I understand. And this is pure with accent about long time running marathons into dungeons with demons, imps, and fantasy creatures. Battles with warlocks and barbarians. Creature from another planescapes. Armies of the dead. Invaders from parallel world. All of this, can you imagine, is deep underground under casual building. At Earth. Nothing unusual. Casual small house. Near is green grass. And inside there is a path down. And it is starting. From the first level of maze - different monsters are going.
You are learning strange world of dungeons. There are lots of here. Rocks and lava, castles someway, caves, labyrinths from stone, different colors. Magical onyx. Black stone. Every stage has portals. From them from parallel worlds uninvited guests are coming. And you need to close these portals on every level. And by the way learn about this creatures. Also collect some interesting spells into your collection of arsenal. Take some sword and bow. Find required armor. Train your skills - strength and intellect. I almost forget, like isometric doom, some ideas.
Dungeons very easy train strength and intellect! Slogan!