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Especially for being in development, Punchcard Memories is already a blast to play, allowing you to tell stories with a basic idea that's simple at it's core. That base idea expands outwards very nicely with the Carta card based board, and the wealth of fantastic prompts that come out of them. I've got some more Playtesting Notes^tm in my video playthrough of the game, but I had a ton of fun playing it regardless! This was my first foray into Carta engine games, and like I said, it uses that engine incredibly effectively. I'll have to come back to the game sometime, and I'm curious to see where else the game has to go as it grows!


Full disclosure: I provided a gratis copy of the game to Glacier Nester.