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A jam submission

The Friend on the PhoneView game page

Mysterious things happens around the player after he hit his head. Can you make sense of the world?
Submitted by Nikkilite, FroggyStyle — 31 minutes, 57 seconds before the deadline
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The Friend on the Phone's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#33.6433.643
Fun Factor#43.6433.643
Special Feature Implementation#83.3573.357
Overall#93.2263.226
Audio#113.1433.143
Graphics#163.0713.071
Theme Implementation#242.5002.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The Player's reality is breaking, as he experiences that the world is nothing like it seems, as he tries to find his way out. A man on the phone is ready to guide you, though where did the phone come from, and why does it work without a power supply?

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Comments

Submitted

This game was really fun, it was creative, it looked game, the sounds were nice, the telephone implementation was smart, pretty good. However, the connection to the theme is a bit weak, and the diagonal things were annoying to track. Neither of these are serious complaints and I really enjoyed it.

Submitted

Really neat game. Can be tricky at times. Good job!

Developer

Thanks! I'm glad you think so! While i also found the game tricky when playtesting (Even though i helped designing the levels) i also think that is what makes it feel really good when you finally figure it out

Submitted

Fun gameplay. maybe I am not a hard puzzle gamer but was sometimes kinda hard. Really like dit tho!

Developer

Thanks for enjoying our game! The later levels were even tricky for me when we playtested haha!

Submitted

simple graphics, lack of animations, very original concept and interesting gameplay, although I do not see very well the connection with the subject...

Developer

Thanks for your feedback! We took "Reality" quite literally, meaning we thought of it as just our day to day life and what is true and real to us. Therefore the reality is breaking in the game, as nothing is as it seems for our player character. He can walk straight out into the void without being hurt, seemingly normal objects suddenly have a different meaning and so on. As for the animations, we tried for a few hours getting them working, but had to focus on other stuff up to the release haha. I think learning more about them will be our next step. Again, thanks for taking time thinking about our concept etc.

Submitted

It was cool to see somebody else do a tile-based puzzle game. This was challenging, and really made me think. Great concept. The only thing I'll say is that even though I finished it, I still don't know what the crosses really do lol. I have a general concept, but some of the later levels took some trial and error for me. Great graphics too, by the way!

Developer

Thanks for your feedback! While i think your game was miles better than ours, i guess they do really differ a lot from each other despite being similar in theory. (ps. Don't feel bad about the crosses. While playtesting, they also challenged me quite a bit, even though i helped design it haha!)

Submitted

It was great! While they were both in the same genre, they have very different feelings and mechanics, so don't doubt yourself :)

Submitted

Just marvellous. The puzzles are a good challenge, and I'd love to see more of them, but the real standout here is the aesthetic: giving these everyday things strange and uncanny auras, it really makes me *feel* that reality is breaking. You might be new to the art/audio side of things, but they're doing a killer job creating an eerie atmosphere here!

Developer(+1)

Thank you so much for your feedback! We are stoked to hear that it came across the way we wanted it to!

this was a really well-thought out puzzle game!

Developer

Thanks a lot! It warms to know that you enjoyed it!