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Great job submitting a game! This is a cute and fun little experience. It was fun to move diagonally which appeared to make me move faster and be able to cut corners. I might like the clock to start after a countdown or after I make a first move because any amount of hesitation when the level starts could be the difference between winning and losing. That might shift it into too much thinking before moving though. I got to level 23 and the time moved so fast and made it seem impossible. I really like the simple visuals and the purposeful sound. Love that you included an overlay as well. Thanks for participating!
Final Stats:
Level: 23 Score: 194 Chicken: 89

(+1)

Hey, thank you for hosting the jam and for playing my game!

Yeah, the intention was to make the game faster and faster until it becomes very difficult to keep up, and the player loses, similarly to Tetris. Maybe the game could communicate this better.

Nice score! :)