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I had to push myself to play this game. There was so much here that made me feel uncomfortable, knowing that how I was feeling was a pale reflection of what you felt. 

I was so happy to see the epilogue pop up, to know that it was nearly over. Throughout the game, you explain how you didn't have a story or a film moment, a moment where everything slotted into a neat narrative structure, no act breaks or montages. But you gave it to us, so we could experience your story without being left in limbo. I hope that by making this game, you've managed to continue on this path out of that place. 

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Yeah, I no longer have the massive "I'm going to die with this secret" type shame.


I know that's weird to say but if I had to tell this story like in person to a bunch of people like an audience it would've been impossible for me. Now though, I know after having had a ton of players that it is okay. It just is okay and it's not the end of the world and it doesn't define me.


What I thought was something I had to keep secret was fine. That's a big deal and idk, it's hard to overstate that.


At the same time, please don't take me a stranger fussing at you the wrong way but it's totally okay to not play this or play it to the end. You shouldn't have to be exposed to traumatic shit out of some sense of morality or because bad stuff happened to me.


It's more a kind idk, play if you can and want to but no pressure deal. I really hope that you're doing okay and are fine after this though. Thank you again for playing.