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Taylor McCue

A member registered Aug 05, 2019 · View creator page →

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Thank you for reviewing my games again. I always enjoy seeing your reviews.

Holy heck thank you so much for your kind words. T_T

This was really fun, I hope you consider adding an option to restart as I'd really like to play through it again sometime. :)

Yes, I think that is what happened. 

Your entry is amazing and my favorite out of the ones submitted. 

I wanted to warn you though that if you choose to not follow the boy there is an error with the outro where a red error message shows up and covers the text. There is still time left in the jam to fix it and I can give you more information about replicating it if you need it.

Sorry about the delay in replying and short reply. I have a game jam that is due in two days and my mental illness stuff is hitting me pretty hard. 

Your comment really means a lot to me.  I hope the game made bus rides a little easier. 

I'm looking forward to seeing your future games (especially your upcoming rpg Dreamy Beast). The work you do as a trans game designer is really important so I hope you keep making games too.

Thank you, that makes my life so much easier. 

Final question: Does the title screen count towards the limit? 

Yes, thank you so much!

subQjam 2019 community · Created a new topic Reusing Panels

So I've been working on my entry and I was wondering if I reuse the exact same panel (for example in a map screen or for conversations) does it count as one panel or multiple panels? 

Thank you for being understanding. Let's talk through DM on twitter. :)

Hi, I am sorry about the delay in responding. Your message is wonderful but as soon as I saw twitter mentioned I kind of froze up. I am a kind of nervous person irl and the internet terrifies me. While feels safe a lot of the internet and especially twitter are/is horrifying.

I've been meaning to register a twitter account for a long time but because of my fear I hadn't. I finally registered one a night or two ago. My twitter is here: I'd really like to be mutuals on twitter if that is okay with you.

Working within gameboy limitations taught me a lot about art and I really liked the results I found within those limitations. Pixel art is a lot harder in many ways but it's easier to make things consistent than line art for me. Most of my nonpixel art feels less polished but I can share it with you sometime if you are still curious about it.

As far as passing goes in a weird way being seen as not cis to me can feel like not passing. One thing that makes me nervous is wondering if I pass when actually people around me know I am trans and are just being kind and accepting and what I am really experiencing isn't passing but the ratio of kind people to crueler people around me.

I tried to not really do any particularly brutal misgendering scenes because I didn't feel like it would do anyone any good for that sort of thing to exist.

Getting the different endings is really difficult and I would have gladly made you a map if you asked for one on who to talk to for each ending. The passing ending is really hard to get and that's intentional. I thought it was important to make a game where you only pass as much as the current person you are talking to rather than having a “true passing” that is an intrinsic part of who you are.

I'm glad you think I did a good job with empathy, my hope with this game is I would feel more comfortable with the reality that I don't always pass and maybe help other people feel better about that too. I tried to give every single ending something kind about them. Passing is always glorified but I wanted there to be value in alternatives to passing as well.

The lack of sounds are understandable given the format but it actually is possible to do sounds. There are trackers that work for it as well and I could provide all of the technical information about how to make music for a gameboy game. My problem is that I don't really know how to compose at this point well enough that it would detract from the experience. If you ever want to try doing gameboy chip tunes let me know though!

I am working on a sequel currently. I have a rough draft of the start of the game done but I am reworking it. It continues the story that was meant to happen within this game. I recently even made my first ever lofi song for it thanks to your program and I am very excited about it. It won't be a gameboy game this time so I can be more flexible with sound.

Anyways, again I am sorry for the delay in responding. I hope we can talk more as you are an awesome person.

Oh also omg I forgot to mention I played Anteholic, it was really good and I liked the worldbuilding in it a lot! Also sorry if any of this message is really confusing, it's late and I really just wanted to reply to you no matter what today.

I'm glad that you really focused on accessibility. I have wanted to learn but googling brings up so many different options and expensive things. It's wonderful to just have something simple to use. After the tutorial I made a few songs that I was really happy with. 

Rainbow Jam Simulator was really rushed but I am pretty proud of "Do I Pass?".  

You and your friends have been doing really amazing interesting work that I didn't know existed which was really cool to find. I plan on going through your backlog too.  

Oh my gosh, thank you so much. I've wanted to be able to make music for my games and this is the first program that has really clicked for me. 

It might take a while but I will link you something once I finish. :)

This is amazing. I was wondering, if someone makes music in this are they allowed to use it in their own games?


I am currently finishing up a game but I am planning on participating in Rainbow Jam 2019.  I hope to have the game done soon, the demo can be played here:

I have other games under other names which I can email to you if you need more examples of my works. 

The project would be a gameboy game made in GB studio, I would do all of the art assets and writing. I am not sure exactly what the game will be yet but I am planning on making something small and it would  need only a single track.  Sound effects would not be viable for the game as it is due to engine limitations. You can see the docs for the program here:

Please let me know the best way to reach you if you are interested. I hope that we can work together. 


No problem, I will try to do what I can without going too far outside the scope of my abilities. 

I think you make a point. After I finish the planned content I'll see what I can do about going back and adding that. 

Thank you for writing a long comment. I am currently rushing to finish the game so please understand if mine is a little short.

There will be increased player agency in the full version through a secret mission. Randomly an actual ghost might appear on the bus, talk to them to access it. I wanted to put in a secret like that.

Unfortunately I am a solo dev so I didn't do any sound. Sometimes there is crackling it is an unintended side effect, the game is actually a gameboy game in an emulator. Being a ghost at the start is an error that will hopefully be fixed in the full version, if it isn't please let me know.

For now rather than redoing art my goal is to just finish everything but I appreciate the feedback.

I struggle with social anxiety and being trans while not passing compounds it. I wanted to write a story that comforted people like me. I hope that it can achieve that goal. 

Thank you!