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(1 edit) (+4)

Yes, I'm in the process of making instructions! For now, here's this simplified version :)

To preview the result, switch to "rendered" view:

Select the InputImage node and hit "Tab" to enter (but I see you already did this :)

Clear the included default texture:

Load your own texture:


Set the rendering resolution and scaling here:


Hit "F12" to render, Alt-S to save the resulting render (or "image->save as"). 

"Esc" should return you from the rendered result to the original preview viewport.

thanks!