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I did run into the bug with the Mind’s Eye item during my testing, but it cane pretty late and I personally found it a better trade off to see the remaining health of all enemies than to see the weaknesses of a single enemy in the fight. Thats no excuse of course. As the dev, Im aware of the weaknesses so seeing the health bar is far more useful to me. I’ll see if I can get it to work properly, but I can’t guarantee that it will get resolved by the public release on the 29th.


Thanks for the feedback with the mouse controls. I usually test with just keyboard or controller, so I completely missed this. I don’t know of a solution to your issue as I think thats a problem inherent to rpg maker itself. Unless I can find a plugin that resolves this, it will unfortunately remain in.

I planned my game around most fights being one on ones, but there will be a few more fights in the upcoming update that include multiple combatants.

Deleted 2 years ago