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(2 edits)

This game is quite fun BUT is too much dependant by luck.
I didn't care too much on my first few playthrough, and also had two successful runs (one with a score of 12, and a second one with a score of 9), but after that was a long serie of disasterful runs only by bad luck.

I know what you're thinking "this game is about taking risks", If It is this way I could definetly agree but this is not the case, this is a game only about suffer consequences.

For example:
If you find a rat in game you should be able to decide if fighting It or run away, our protagonist should not explore completely blind going through danger.

Another thing is the very poor reward after defeating those huge menaces (I'm looking at you, Hunting Spider)

In order to be fair It definetly need some adjustments, otherwise the fun quickly fades away.

Thanks for the feedback. I did tweak the rewards for the fighting a fair bit early on, but I definitely agree that the game is luck based to quite a degree.

If you want to change up the rules more to your liking, I'll happily share any rules suggestions on this page for everyone