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love the art style! I think this kind of gameplay would benefit a lot from having some more narrow corridor areas, maybe some simple castle ruins to bottleneck the player. Then you can spring traps on them >:) Also shift key for attack always activates the sticky keys prompt on windows, which gets super annoying when you are wrist deep in EYEBALL HEAD SOLDIER JUICE. Love the concept though, the power ups are satisfying to get. Would love to see more get build onto this! 

thanks for playing!

I didn't think about sticky keys since I turned off that popup a long time ago, thanks for mentioning it.

also you're quite right about corridors. one thing that soulslike games don't do often but I think adds a lot to this sort of combat is environmental hazards, like I put in SWOOOORDS https://fractal-phase.itch.io/swoooords

welp....now I have turned sticky keys pop up off as well XD no idea why I haven't tried to do that sooner myself lol!