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(+2)

Another game!

I love your tiny little games because there is never anything bad to say about them other than "well, it was short." but I like that! It works so well with the twists and turns you put on things, even if it's not elaborate.

You know I like to Lumps Play your games normally, but I think I'll pass on this one due to all the reading. I really liked it, though—the glitchiness and strange symbolism everywhere sets a really great tone. Cheers, mate!

As always, keep up the good work homie :P

(+1)

Thank you!
But, well... it's not a game. 😜
In fact I've been careful to not use the word "game" since it's not technically a "game".
It's a clickteractive novel. You just read through it and click to make things happen.
That was also the main reason why I didn't warn my fellows let's players about its release.
It's not something easy to let's play or even just "play" in the strict sense of the word.
Maybe a let's player with a soothing voice would likely to show off his/her skills on it.
Anyway, as I've already said on twitter, "Please, read me." is a short (clickteractive) novel I made as a "thank you" gift for all the love sleepthrough got.
With a simple "click-interaction" I thought it would be interesting to create a layered narrative that's able to hold a deeper meaning of a plain text file.
It's an experimental way to experience (or feel) a story, whose largest part expands directly in your mind through the setting, the sounds and the atmosphere.
Something weird and nifty to "tickle your brain". 😉
I'm glad you enjoyed it. 👍
'Til next time,
bye! 👋