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Andrea Pignataro

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A member registered Jan 19, 2016 · View creator page โ†’

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Thanks! ๐Ÿ‘
Take a look at N.I.N.E. too, for something weirder (and creepier) ๐Ÿ˜‰.

Thank you! I'm glad you liked it!๐Ÿ‘
And, if you're up for something weirder (and creepier), don't forget to try N.I.N.E. too!

Thanks, and yes, that puzzle is entirely mathematical (and, therefore, numerical) based.
So, you don't have to mess with conversion rates, commas, or dots.
It's just a base-10 calculation, much simpler than what it seems.
In any case, a calculator will ease the process. ๐Ÿ˜‰

Thanks! ๐Ÿ‘

Thank you for trying my very first game! (so many sweet memories ๐Ÿ˜)
Did you flip the postcard by clicking on its folded top-right corner?
There's a hint to the code on the back of it: the four numbers to enter correspond to the date of their wedding.
So, you just have to subtract a week from the postcard date: 15/03/2063 (15 3 63) = 8363. ๐Ÿ‘๐Ÿ˜‰

Thanks! ๐Ÿ‘
And yeah, whenever I can, I take care of the audio myself.
When I can't, I carefully pick royalty free sounds to not trigger any YT demonetization algorithm on let's players' videos.
But for the 99% of the time they are original compositions. And when they were long enough, I even released their soundtracks, as for "The Corpse Behind The Window".

(Edited 1 time)

Thanks! ๐Ÿ‘
N.I.N.E. was a nice artistic way to experiment how non-spoken narration can get through unsettling scenes and puzzles. 
It's all a delicate matter of subconscious perception... like direct to brain sensations, which words can't quite explain. ยฏ\_(ใƒ„)_/ยฏ
Anyway, I'm glad that you and your SO enjoyed it, especially if it wasn't their usual gaming genre. ๐Ÿ˜‰

Thank you! ๐Ÿ˜‰
And thanks for your amazing video too! ๐Ÿ‘

Thank you! ๐Ÿ‘๐Ÿฆ

Thank you! ๐Ÿ‘
...and thanks for the video! ๐Ÿ˜‰

(Edited 2 times)

Thank you! And no, I can assure you that there were no translated terms. They all exactly mean what they mean.
And water detachment, is in fact "water detachment".
Let me just remind you that we're talking about a near future, sci-fi story...
So, a bit of "scientific" research and word analysis may be involved in the story's understanding. ๐Ÿ˜‰
Or get all the achievements to unlock a bonus story, which further explains the game's circumstances.

Woah! Thanks! ๐Ÿ‘๐Ÿ˜‰

(Edited 1 time)

That's odd. There are tons of sleepthrough's let's plays and never got this kind of issue reported.
I don't think it has anything to do with the fullscreen mode, since it's just an enlarged version of an "almost" windowed one: just go to %appdata% and look for a "sleepthrough" folder, inside it there's a "Data" folder containing another sleepthrough.exe . 
Run that "exe" to play the game, still fullscreen, but with its original resolution (you'll see framing borders around the game's screen).
I'm quite positive you can trim the borders in the editing phase.
Anyway, my best guess would be a CPU overload (since bandicam is quite resources demanding), so try running the game through your GPU, or the other way round (I mean with your CPU) if you're already using the GPU.
Again, that's a weird issue, so I think there has to be some tweaking required on your side. ๐Ÿ˜

Thank you!
And, well, I'm just Andrea Pignataro. ยฏ\_(ใƒ„)_/ยฏ
I got featured a few times on pcgamer, warpdoor, freegameplanet and other gaming related sites...
You can find more on the "Press" section of my site: http://www.andreapignataro.com
Thanks again and bye! ๐Ÿ‘‹

๐Ÿ‘๐Ÿ˜‰

Thank you for the video!
And why shouldn't I help you?
The bee goes in the middle of the face (just drag it on the nose, and let it go).
There's a lot more after that. ๐Ÿ˜‰

N.I.N.E.


https://approductions.itch.io/nine

No Instructions
No Explanations

To play N.I.N.E., you don't need instructions, in fact, you won't be given any.
N.I.N.E. doesn't require explanations, in fact, this sentence isn't explaining anything. 

"Ceci n'est pas une pipe" (this is not a pipe), said a famous painting by Renรฉ Magritte.
But what is N.I.N.E.?
N.I.N.E. is not what it is.

N.I.N.E. is.

___________

When downloading, consider a donation to support the game developer. 
Thank you.

Thank you! ๐Ÿ˜Š
And thanks for the video too! ๐Ÿ‘

Thanks! ๐Ÿ‘

I noticed that, but I'm sure you'll sort it out for your next videos.
Stay positive! ๐Ÿ˜Š

Thank you for the video! ๐Ÿ‘
And don't worry about the audio, it's not that bad. ๐Ÿ˜‰

Thank you for the video! ๐Ÿ‘
I'm glad you enjoyed the game! ๐Ÿ˜Š

Thank you! ๐Ÿ‘๐Ÿ˜Š

Thanks! ๐Ÿ‘
Wonderful video as always! 

... and that shadow makes her look so real... but was she ever? ๐Ÿ˜œ

Thank you! I'm so glad you liked it! ๐Ÿ˜Š
And thanks for the video too!

Thank you! I'm glad so many people are enjoying it!
And thanks for the video too! ๐Ÿ‘

https://approductions.itch.io/you-have-one-dollar

Rules:

To reach your goal, you need money.
To earn money, you must play your cards.

When you draw a card from the deck, the following can happen:

  • if your card is higher than the Banker's one, you earn the value of your card in money;
  • if your card is lower than the Banker's one, you lose the value of the Banker's card in money;
  • if your card is equal to the Banker's one, you earn exactly one dollar ($1).

The BONUS card earns you two dollars ($2), and lets you draw another card for free.

You can only travel when you're not holding any card.

The card distribution is 100% fair (completely random for both the player and the Banker).

You're not mistaken, this is a horror game.
The story develops while you play.

Minimum system requirements:

  • O.S.: Windowsยฎ 98/ME/2000/XP/Vista/7/8/8.1/10
  • CPU: Pentiumยฎ III 800 MHz or higher
  • Screen resolution: 1280x720
  • Free hdd space: 120 MB
  • Free ram space: 512 MB
  • GPU memory: 128 MB
  • DirectXยฎ: DirectXยฎ 8.0 or higher

When downloading, consider a donation to support the game developer. 
Thank you!

Thanks! ๐Ÿ‘ˆ

Thank you for the video! ๐Ÿ‘

Thank you! ๐Ÿ˜‰

Thank you!
Yeah, like I said in some other comment, it was part of a minimalistic game jam... so it had to be done in a limited time frame.
But who knows? Maybe in the future I'll come back on the "genre" to make a longer experience... ๐Ÿ˜‰
Thanks again for the video! ๐Ÿ‘‹

Thank you! ๐Ÿ‘๐Ÿถ
And thanks for the video too!

Thanks for the video! ๐Ÿ‘

Thank you, Lumps!
I'm glad you liked this tiny experience too! 
Cheers! ๐Ÿป ๐Ÿ˜‰

That's right. ๐Ÿ˜‰

Thank you, but there are a couple of reasons why it was made like that. First, it was in a minimalistic game jam... so I had to keep it minimal. ๐Ÿ˜‰
Second, I know background music is a nice thing (you can find it anywhere in my other games), but it kinda "fights" against the breaking of the 4th wall, which is the most important thing in this game.
Thanks again for the video! ๐Ÿ‘‹

Thank you for the video! ๐Ÿ˜„
I'm glad you liked the game! ๐Ÿ‘
And yeah, I know how important using non copyrighted material is, so all the music and sounds in my games are mostly original compositions or, when it's not possible, royalty free material.
Thanks again and bye! ๐Ÿ‘‹

Thank you for the video!

Thank you! And thanks for the video too! ๐Ÿ‘๐Ÿ˜‰

Thank you! Great video!