Recent community posts
Thank you for the video, but the game doesn't end there.
That's just an error that was fixed in the latest update.
About the audio, it's strictly positional, so you must find the right spot without getting too much closer to the names, a wanted behaviour with a specific meaning in the whole story.
Anyway, thanks again and bye!
A recurring date is haunting your researches: Tuesday, 13 October, 1931.
It got stuck in your mind. It's been years since you decided to forget.
But you can't.
You're living in the past.
You should go back. You should stay safe.
But, despite that, you're going there.
You heard their voices. You heard their call.
It's not a trick.
They're true. They exist.
They're talking in the distance.
The events depicted in this game are based on a true story.
Names and identifying details have been changed to protect the privacy of certain individuals and their respective families.
I know you're kidding, but no, that's the truth. This is what you get when you're playing a 100% fair game.
Thus, some strategy is required to reach your goal.
Anyway, I know this kind of game is not perfectly suitable for let's plays. It's more like a Windows Solitaire substitute to play when you are bored of more complex games. 😄
So , don't worry. 😉
Thank you for the video! 👋
Welcome back, Houssem! 👍
Don't be sorry, what's important is having you back on doing what you like most! 😉
Take your time to play and enjoy the new games released.
And thanks for the video! 😊
Thanks! I'm glad you liked the game!
And thanks for the video too!
P.S.: This is a "one-man-show" 😊 , behind all the games you see on the main "A. P. Productions" page there's only one guy: me. 😉
I'm posting this comment on the behalf of the user WitWGARA, since his (now deleted) comment was just a huge copy-paste of the whole youtube page in which his "Quit the game to win" video was located.
Plus, the embedded video was set on auto-play (and that's a big no-no 😉).
So, enjoy his video below, and visit his page for more information.
Thanks, and yes, that puzzle is entirely mathematical (and, therefore, numerical) based.
So, you don't have to mess with conversion rates, commas, or dots.
It's just a base-10 calculation, much simpler than what it seems.
In any case, a calculator will ease the process. 😉
Thank you for trying my very first game! (so many sweet memories 😍)
Did you flip the postcard by clicking on its folded top-right corner?
There's a hint to the code on the back of it: the four numbers to enter correspond to the date of their wedding.
So, you just have to subtract a week from the postcard date: 15/03/2063 (15 3 63) = 8363. 👍😉
And yeah, whenever I can, I take care of the audio myself.
When I can't, I carefully pick royalty free sounds to not trigger any YT demonetization algorithm on let's players' videos.
But for the 99% of the time they are original compositions. And when they were long enough, I even released their soundtracks, as for "The Corpse Behind The Window".
N.I.N.E. was a nice artistic way to experiment how non-spoken narration can get through unsettling scenes and puzzles.
It's all a delicate matter of subconscious perception... like direct to brain sensations, which words can't quite explain. ¯\_(ツ)_/¯
Anyway, I'm glad that you and your SO enjoyed it, especially if it wasn't their usual gaming genre. 😉
Thank you! And no, I can assure you that there were no translated terms. They all exactly mean what they mean.
And water detachment, is in fact "water detachment".
Let me just remind you that we're talking about a near future, sci-fi story...
So, a bit of "scientific" research and word analysis may be involved in the story's understanding. 😉
Or get all the achievements to unlock a bonus story, which further explains the game's circumstances.
That's odd. There are tons of sleepthrough's let's plays and never got this kind of issue reported.
I don't think it has anything to do with the fullscreen mode, since it's just an enlarged version of an "almost" windowed one: just go to %appdata% and look for a "sleepthrough" folder, inside it there's a "Data" folder containing another sleepthrough.exe .
Run that "exe" to play the game, still fullscreen, but with its original resolution (you'll see framing borders around the game's screen).
I'm quite positive you can trim the borders in the editing phase.
Anyway, my best guess would be a CPU overload (since bandicam is quite resources demanding), so try running the game through your GPU, or the other way round (I mean with your CPU) if you're already using the GPU.
Again, that's a weird issue, so I think there has to be some tweaking required on your side. 😐
To play N.I.N.E., you don't need instructions, in fact, you won't be given any.
N.I.N.E. doesn't require explanations, in fact, this sentence isn't explaining anything.
"Ceci n'est pas une pipe" (this is not a pipe), said a famous painting by René Magritte.
But what is N.I.N.E.?
N.I.N.E. is not what it is.
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