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(1 edit)

This looks awesomely helpful! 
I have no idea if this is even the right question, but- will the basic behaviors work with any enemy regardless of animations and such? Like, the same stuff that tells a basic slime to move and munch will also apply to a larger, more complex foe? I am also struggling to find a way to convert rar to PNG- is there any way to download the PNGs so Stencyl can understand them? 

Yes, your actor's animations by themselves have no bearing in how the behavior works. 

You must extract the .rar file (with winrar for example) to get the contents of my resource packs, which include the .png you can import into Stencyl (File > Import Resource), documentation and the project file for the sample game.

(+1)

Thanks a bunch Luyren! I'm excited to try these out!