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I've been using RPG Maker MV for a while but I've hit a wall so I'm thinking about using a Unity Template while I learn C# in my spare time. I love this art style and I haven't even used Unity yet so I'm not sure how a template would affect the ability to implement a tileset like this.

The tilesets definitely load in Unity.  I don't really know Unity, but I was able to get tiles up and running fairly quickly after a little research, and I could draw a simple map with them in a short timeframe.  As for templates, I can't say for 100% certain that I know, but since I used default functions to import the tiles, I'm thinking it's probably fine. 

This tileset importer was also recommended to me.  So you definitely have some options.

Thank you! I'll look into it!

as for unity - we'll (hopefully soon) see a rpg-maker version for it

https://store.steampowered.com/app/1650950/RPG_Maker_Unite/

.oO( with the tile sizes )

https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/419575...

that should make it a lot easier i'd say

Thanks for reminding me about this.  I'd been meaning to check up on it but there wasn't much to know last time I looked into it.  

I'm hoping that "PiXel ScaLer" works well for our current assets, but upscaling is always iffy.