I've been using RPG Maker MV for a while but I've hit a wall so I'm thinking about using a Unity Template while I learn C# in my spare time. I love this art style and I haven't even used Unity yet so I'm not sure how a template would affect the ability to implement a tileset like this.
Viewing post in KR Trees and Foliage Super Pack for RPGs v2! comments
The tilesets definitely load in Unity. I don't really know Unity, but I was able to get tiles up and running fairly quickly after a little research, and I could draw a simple map with them in a short timeframe. As for templates, I can't say for 100% certain that I know, but since I used default functions to import the tiles, I'm thinking it's probably fine.
This tileset importer was also recommended to me. So you definitely have some options.
as for unity - we'll (hopefully soon) see a rpg-maker version for it
https://store.steampowered.com/app/1650950/RPG_Maker_Unite/
.oO( with the tile sizes )
https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/419575...
that should make it a lot easier i'd say