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(+6)

made me cry

as someone who has a chronically ill loved one this hit me really hard. the most compassionate handling of the subject i've seen in any media.

great art, sound, gameplay. my ONLY criticism is the flashing "click customers to get more money!" thing when you get too low to plant anything. it felt a little redundant after the first few times, like yes game i know i'm just bad at finance lmao

i also feel like there could be a challenge mode where you have to keep planting to reach certain numbers because the plants are gradually bought by customers?? just an idea! loved this.

(+5)

thank you so much! yeah i can definitely turn off that little tutorial tip after a while haha. a challenge mode sounds interesting too...! i'll see if i can do something like that for a future update.

in response to your second comment as well, i can absolutely do that! i agree this one is pretty heavy, so it'd be nice to have a much lighter story with chronically ill characters next time. this is really great feedback, thank you again!!

(+1)

thank you so much 🥺 you're one of the best devs ever. i was trying to think of like a good word to describe the atmosphere of this game and i want to say like... "tranquil"? like the sort of calm when you stand in a cemetery in daylight and it's comfortably warm and a little breezy. it's peaceful but solemn. just honestly a really therapeutic experience with a really compassionate handling of grief. i can't wait for your next title!