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I am so late to the party on this, but just became aware of it earlier today. Played it immediately, and really loved the attention to detail, art direction, BW spotlight aesthetic, awesome breathing mechanic to convey emotions subsiding, and the bold choice to tell the story without bloating it with unnecessary gameplay or tasks just to artificially increase the duration. I'd love to see a behind the scenes on the texture work, art style references, incredible layered animation, and overall inspiration for the story. I'm personally very excited about what you create next. Congrats to the entire team! I loved it.

Thank ya!