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(+1)

- camera does some funky movements at extreme angles

- the transitions between submenus (ammo, turrets) are too jarring, to the point where instant would be preferable
- VN intro feels out of place after all the hi-tech setup
- the mouse scroll needs at least 4x the sensitivity (slider?)
-  "inspect weapons platforms" no idea where, had a yellow circle where to click before, now I'm expected to know what the game is talking about -- found it by randomly scrolling around the map, zoom out feels limited
- captain getting soloed by the first missile seems comedic but unintentional
- the game told me how to switch targets, but I forgot, swithing modes is always on the screen, would be nice to be able to look it up the same way
- the pixelly sensor jam thing is too frequent
- skipped through the dialog, no idea what my next goal is (something about no time to disarm in mission 2)
- exploded all the mines around, there's a yellow circle around the "cargo" area, but I can't seem to do anything to it, tried shooting and moving on top of it
- everythings burning, am I meant to leave (no objective in the UI), can't leave, guess I'll just kill myself and reset to read what was said
- took a while to burn fully
- I can see the objective now, bugged out before?
- feels weird having missile launch on RMB when its used so infrequently
- "good job, we can jump when the fuel cell is in place" and there's a blue mark on my ship, how do I jump? am I just retarded, reset one more time
- did the exact same things and now an "Escape" button appears
- combat isn't as hard as it is tedious, landing 55 missiles in a row and doing like 40% damage doesn't seem rewarding, would prefer fewer and harder to hit shots doing most of the damage
- the music is always extremely up beat even when I'm reposition far away from the enemy, doesn't seem in tune with what's happening
- maybe that's because I had no upgrades at all, still had no chance of losing
- bought out all flak guns, upgraded a few, had too much money, didn't bother spending it
- two ships now, still too easy and I don't even remember how to swap targets
- 4 encounters done haven't lost yet and I don't feel like I'm playing that well, so there's little motivation to get better
- canceling Q messes up the camera, I want it to return to where it was
- finished story + encounters

The game is AA tiers of well made, it's immersive and smooth for the most part, I just wish it was more skill-heavy, to where my aim and navigation matters and or is rewarded more.

(1 edit)

Thanks for the detailed feedback! It's really interesting to see the thoughts of a player as they play through the game. I hope you enjoyed the game and I will continue to improve it. Did you play on advanced difficulty too?  If that is still too easy then I need to tweak it some more